The death of the PC as a gaming platform gets predicted every year. Soon we’ll all be gaming on consoles in our living rooms.
So, how do PC developers see it?
One opinion comes from Cevat Yerli of Crytek, developers of Far Cry and Crysis. (Yes, they have a theme going.)
The other critique outside Crytek was the fact that the PC industry is really, at the moment, I would say the most intensely pirated market ever. It’s crazy how the ratio between sales to piracy is probably 1 to 15 to 1 to 20 right now. For one sale there are 15 to 20 pirates and pirate versions, and that’s a big shame for the PC industry. I hope with Warhead I hope we improve the situation, but at the same time it may have an impact on [our] PC exclusivity in the future.
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The other critique outside Crytek was the fact that the PC industry is really, at the moment, I would say the most intensely pirated market ever. It’s crazy how the ratio between sales to piracy is probably 1 to 15 to 1 to 20 right now. For one sale there are 15 to 20 pirates and pirate versions, and that’s a big shame for the PC industry. I hope with Warhead I hope we improve the situation, but at the same time it may have an impact on [our] PC exclusivity in the future.
The game that seems to be getting the most attention is
Of course, I dislike Rob Zombie’s music. Each song sounds very much like the one that preceded it, and each song sounds exactly like the same thing–a rest home choir in mid-song having a huge simultaneous stroke and then sped up and set to death metal guitar. The sheer, loud, mushmouthed incomprehensibility of it all is utterly beyond me.
Someone plants a
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