If you’ve played Bioshock, you’re probably familiar with the vita-chamber. The first time you keel over dead in the underwater dystopia of Rapture, you’re instantly resurrected in said chamber with all your inventory and half a bar of health.
It’s a little bit different from a continue in other games. Instead of starting over from a checkpoint, you burst forth on whatever enemy just killed you, probably still hurting from the fight. If this surprised adversary manages to put you down again, you’ll just come back again as many times as it takes.
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