There’s an interview up at bit-tech.com with Chet Faliszek, one of the writers on the upcoming Left4Dead and self-proclaimed Mr. Awesome. Besides important topics like whether or not they’ll be using fast or slow zombies, they also talk about the process of telling a narrative in video game format.
BT: Do you think there are some things you just can’t do or just can’t communicate in a game though?
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