There’s an interview up at bit-tech.com with Chet Faliszek, one of the writers on the upcoming Left4Dead and self-proclaimed Mr. Awesome. Besides important topics like whether or not they’ll be using fast or slow zombies, they also talk about the process of telling a narrative in video game format.
BT: Do you think there are some things you just can’t do or just can’t communicate in a game though?
CF: Pfft. Look at Portal – we made people fall in love with a box.
Seeing as Chet also had a hand in the world’s only box-based (and the only truly objective) video game rating system, he probably has the right to be confident.