Grabbed by the *blank*!

Grabbed by the Ghoulies had little chance to succeed. It’s probably a bad idea to concoct a title for your future game before you think of, oh, story, characters or gameplay ideas. But that’s exactly what Rare did. They giggled at their dirty minds and threw together a game around that idea. And it bombed. Horribly.

But it could have been so much more. GbtG is genuinely funny and surprisingly addicting. Fighting a hoard of undead creepies with just an analog stick (no buttons for this game), made for a surprisingly deep and satisfying experience.

It’s a shame that this is the first game Rare released on the Xbox. Clearly, the market for the Gamecube and Xbox was pretty different. Releasing a cutesy ghouly bashing game on the Xbox was just asking for disaster. If Rare had been able to release it on the GC like they had originally planned, it could have been a sleeper hit alongside the grossly under appreciated Luigi’s Mansion.

Alas, it was not to be. GbtG is Rare’s biggest disappointment in more than 20 years of developing games.

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